|
|
|
UER Store
|
|
order your copy of Access All Areas today!
|
|
|
|
Activity
|
|
432 online
Server Time:
2024-04-29 23:49:44
|
|
|
blackhawk This member has been banned. See the banlist for more information.
Location: Mission Control Total Likes: 3996 likes
UER newbie
| | | | Re: Freefallin'... Hellholes are Real < Reply # 81 on 10/21/2016 4:40 PM > | Reply with Quote
| | | Posted by Piecat
Holy fuck that's sad. I can't imagine what I would do if someone I cared about was killed like that. I never leave for an explore thinking it may be my last, even though it very well could be.
| Just as bad as it gets. It's all too easy to do. Here's a common cause of accidental falls. NEVER fuck around on ledges, preferable have a good handhold on a solid object like steel. Squat or sit; if standing still, keep your knees slightly bent. An unexpected gust of wind can knock you over. Use care when standing; blackouts from blood pressure drop can be fatal here. It's happened so times now it's just pathetic. Use extra caution at height and especially on ledges, water tank edges, etc. Always wear high top lace up boots with a firm sole for climbing. Your shoes effect your balance; soft soled running shoes put pressure points on your foot when climbing steel ladders, etc. This can lead to fatigue and even cramps/foot injuries. Soft soled shoes are not provide a stable work platform. They can cause you to loose your balance at a critical moment. https://www.washin...atop-machu-picchu/ Posted by World_of_Urbex Recently a girl I had encountered on a few explorations died when she got stuck on the roof of a grain silo in Fort Worth. The police report says that her friends managed to get down before the stairs crumbled leaving her on the roof. Police were called but couldn't locate her due to it being night. The next morning her family came to find her and they did... In the basement 200 feet down. She'd become a splatter, just another number, a statistic. This incident was a wake up call for several people in the Fort Worth community and it lead to the creation of 3 rules to prevent these things from happening again. 1. Never explore an abandoned building for the first time alone. It's better to have 4 eyes looking for hellholes than 2. 2. Take a group vote before doing something sketchy. Especially stair cases or tunnels. 3. Never trust the building. If you find yourself comfortable and walking without hesitation then you need to stop and think about being one of the people who falls to their death and are found as nothing more than a splat on the floor.
| Sorry to hear that. Exploring with a group is not safer. When in a group you make your own calls; only you can save yourself. Don't be afraid to say it's a not go and tell the others to stop. Do not follow if you know or feel it's unsafe! Every step and hand hold counts. If not sure, or if you feel its unsafe; bug out. Live to explore another day...
[last edit 10/21/2016 4:51 PM by blackhawk - edited 1 times]
| Just when I thought I was out... they pulled me back in. |
| blackhawk This member has been banned. See the banlist for more information.
Location: Mission Control Total Likes: 3996 likes
UER newbie
| | | | Re: Freefallin'... Hellholes are Real < Reply # 83 on 11/6/2016 1:00 AM > | Reply with Quote
| | | Elevators... even operational ones can be hellholes. Look before you step in and never lean on the doors. http://pix11.com/2...nd-elevator-shaft/ Crush zones... When entering or exciting, don't goof around at the threshold; take sure, decisive steps. When the doors first open, pause before proceeding; verify it is stationary and not malfunctioning. Fast reaction time and a sure, quick mind is all that saves you sometimes. Be completely inside or outside asap. If it malfunctions do not attempt to enter/leave; stay in place until emergency rescue arrives if already inside. The elevator freefalling isn't a big danger but being crushed trying to enter or leave is! In this vid the victim could have saved himself if he reacted fast enough. Falling backwards is sometimes a better or the only option with hellholes. Never hesitate to fall and roll, or land on your ass if that's what's needed; hesitation kills. If you're in the crush zone, get all of your body out of the crush zone, ASAP! When moving keep focused on just that; distractions kill. http://m.liveleak....w?i=9b7_1410952090
[last edit 11/6/2016 6:11 PM by blackhawk - edited 1 times]
| Just when I thought I was out... they pulled me back in. |
| OnlyFootprints
Total Likes: 130 likes
| | | Re: Freefallin'... Hellholes are Real < Reply # 91 on 11/9/2016 9:17 PM > | Reply with Quote
| | | I had never experienced a hell hole until a few weeks ago. Most of the places I've explored are either in really good shape, one level, or lit well enough to see whats going on. The most recent explore I did was in an old SAC building. There was this old section, dark as hell, with a maze of levels. The building itself was case mate and steel, but this area I was in was like some plotting room add on. Lots of sound tiles, vinyl flooring, weird stairs. I came down from the 2nd and 1/2 level and stepped on a pile of insulation and my foot went through the floor. Fucking scary as hell being alone, miles from anywhere thinking you're gonna either bleed out from getting sliced by old conduit and bolts with your leg stuck in a hole, or your gonna have to wait ,with a broken leg or back from falling, for someone to realize you're not back from an exploration because your phone can't get service through the walls.
|
|
| blackhawk This member has been banned. See the banlist for more information.
Location: Mission Control Total Likes: 3996 likes
UER newbie
| | | | Re: Freefallin'... Hellholes are Real < Reply # 92 on 11/9/2016 10:47 PM > | Reply with Quote
| | | Posted by Piecat Running to the door, checking if it's open, then stepping in backwards as I watch behind me to make sure I'm not seen. Hell yeah, that's a mistake that anyone could make. Once you're inside, standing at the edge of the doorway, you can turn around and turn on your flashlight or phone light.
| If you took that frame of mind to a place like Beth Steel, you wouldn't leave intact. That's not a mistake, if it even happened, but a complete fuck up. Never assume anything. Even when there is a floor present, the possibility of rot/corrosion and of gaping holes in it are real. Never run in unfamiliar sites and around RR tracks unless you absolutely must. You are risking a lot when you run at these places especially at night. Once you see pain in colors the wisdom of being more cautious makes perfect sense... you can't undo soul searing pain as easily as you can prevent it. Been there, done that.
| Just when I thought I was out... they pulled me back in. |
| blackhawk This member has been banned. See the banlist for more information.
Location: Mission Control Total Likes: 3996 likes
UER newbie
| | | | Re: Freefallin'... Hellholes are Real < Reply # 93 on 12/8/2016 5:44 PM > | Reply with Quote
| | | Hellhole 101... DON'T DO THIS!!! http://www.uer.ca/...=1&threadid=124551 If you explore at night or in low light, a good set (I bring at least 3) of flashlights are mandatory. You need to use light before you move, even if it's one step, to verify what's there or not If you're predawning and need complete black out, you better be damn good. If you can't hack it, don't try it!!! There is no try with this, do or do not! Don't get too sly for your own good... If you do get injured, if at at all humanly possible, suck up the pain, blood, broken bones, etc and crawl the fuck out. Been there, done that. I never needed 911 while sploring. Calling 911 means you can't move, be moved, or are hopelessly trapped. Fail. You owe it to yourself, first responders, the site you're are at, and fellow explorers who will follow not to need a 911 bailout. jeeeesze.
[last edit 12/8/2016 5:45 PM by blackhawk - edited 1 times]
| Just when I thought I was out... they pulled me back in. |
| blackhawk This member has been banned. See the banlist for more information.
Location: Mission Control Total Likes: 3996 likes
UER newbie
| | | | Re: Freefallin'... Hellholes are Real < Reply # 94 on 1/2/2017 4:21 AM > | Reply with Quote
| | | Just because you are on the roof of a structurally sound building, and not near the edge doesn't mean you're safe. Anytime you access an area that is not intended for the general public expect unknown hazards. Good lighting is imperative in unknown locations. Holes may be covered by sheet metal or other materials that will not support your weight. Sunlights maybe painted black and hard to discern. And there maybe shafts that go to lower levels... http://www.presshe...st-killed-in-fall/
| Just when I thought I was out... they pulled me back in. |
| Dee Ashley
Location: DFW, Texas Gender: Female Total Likes: 1378 likes
Write something and wait expectantly.
| | | | Re: Freefallin'... Hellholes are Real < Reply # 97 on 1/2/2017 7:40 AM > | Reply with Quote
| | | Posted by Aran
I keep a personal database of all the locations I've explored, as well as on tips I'm following up on. Dividing potential hazards into categories allows me to figure out what I need to bring to each location at a glance, and it saves space on the database. In essence, these classifications are about what countermeasures must be employed to minimize the hazards, and thus similar hazards are grouped similarly.
| Wow. My organizational skills don't even begin to compare to your, for lack of a better term, classification system. I have a personal map, but it's a hodge podge of various colors and descriptions... Black=been there, done that, green=I really want to go there, purple = not an "explore" per se, (usually something really photogenic but open to the public), Red = most everything else. The colors and meanings on my map are subject to change on a whim, or when I feel that my eyes have been desensitized to those particular colors. Hey, I try. You'd be hard pressed to find someone more scattered than I am, it's one of my worst qualities. It's about progress, not perfection, as they say...
| I wandered till the stars went dim. |
| |
This thread is in a public category, and can't be made private. |
|
All content and images copyright © 2002-2024 UER.CA and respective creators. Graphical Design by Crossfire.
To contact webmaster, or click to email with problems or other questions about this site:
UER CONTACT
View Terms of Service |
View Privacy Policy |
Server colocation provided by Beanfield
This page was generated for you in 203 milliseconds. Since June 23, 2002, a total of 739912102 pages have been generated.
|
|