This hadn't even occurred to me until just now when I tried it, but I think it has a lot of potential.
I bought an HTC Vive the other day, and I've been playing around with it trying to get everything working properly. I was browsing through some downloadable environments in Steam VR, and one in particular caught my interest. RED-FROG's Lost Places: Metal Foundry
https://steamcommu...540991&searchtext= I was blown away. It really is almost like being there. At one point I nearly fell over trying to peek over a half-wall.
Description from the page:
"A Metal Foundry ruin, closed since 1993 (or earlier).
This living death is completely desolate. Full of graffiti, garbage, damage. You can even find syringes in a "special room"...
This is a very large project and workshop file. It may require some time to download depending on your connection.
To generate the 3D models and textures, 1236 photos were taken on June 30th and July 1st 2017.
It consists of 4 detailed rooms which are seamlessly connected and a stairway, one of the rooms is a large hall.
The entire place is going to be demolished and steamrolled in the near future, the owner finally sold it.
So this is basically the last chance to see it, captured in VR.
I have more parts from different rooms on different floor levels which I may expand on this one or I have to release them seperately.
I'm not sure if this scene is already pushing the limits of mid range graphics cards. Unfortunately I cannot test it but I'd like to know if it works for you.
Please tell me if you have trouble, especially on 4GB VRAM cards!
Enjoy and please don't forget to like!"
I'd love to learn how to make these. Imagine being able to walk around in places that have been demolished! Has anyone had experience with things like this?