|
|
|
UER Store
|
|
order your copy of Access All Areas today!
|
|
|
|
Activity
|
|
824 online
Server Time:
2024-05-03 01:46:18
|
|
|
| 1 2 3 4 | UER Forum > UE Main > Finding running electronics, etc. in abandonments. (Viewed 17354 times) |
Harvestman
Location: Somewhere in SORTA/TANK Territory! Gender: Male Total Likes: 565 likes
Everything about me has a poker face.
| | | | Re: Finding running electronics, etc. in abandonments. < Reply # 60 on 8/21/2015 4:49 AM > | Reply with Quote
| | | We finished up the second floor (which if you are looking from the front of the building, would be the 1st floor, since the hospital is built on a slope), and prepared to ascend to the third floor; it was time to face the source of the mystery noise. Foxilla was not excited about this, but she was willing, so up we went. It's hard to explain how what was clearly an electronic noise of some kind could be so creepy. It's all context, I guess. Any unknown when exploring an abandoned hospital takes on bonus significance. We came out of the stairwell, and headed down the hallway toward the source of the constant noise. Short, staccato beeps in the same pitch as the constant whine sounded off at completely random intervals from elsewhere on the floor, and were impossible to locate; they seemed to come from everywhere and nowhere. We tracked the constant sound down to a corner room. It seemed to be coming from the lights mounted on the wall, but it was impossible to locate it any more precisely. We shut the door to mute the annoying, unnerving sound a bit, and finished exploring the floor, which was on the whole more or less identical to the second floor. The random beepings continued, and we had no luck figuring out where the hell it was coming from: the sound moved through the floor without apparent rhyme or reason. I decided that some kid had died receiving shock treatment and now his ghost was trapped in the electrical system. (Slim Jim later suggested that the sounds were smoke detectors with dying batteries, but the electrical ghost theory is far more interesting, damn it.)
| http://www.actionsquad.org/ripleys3.htm
| Oh good, my slow clap processor made it into this thing. |
| unlighted-zero
Location: Hamilton, ON Gender: Male Total Likes: 68 likes
havin a time
| | | Re: Finding running electronics, etc. in abandonments. < Reply # 62 on 8/22/2015 9:35 AM > | Reply with Quote
| | | Been in plenty of places with working power and lights though the most awesome were two places in particular: an abandoned hotel downtown that had been abandoned for at least 5 years. a portion of the office area still had power, plumbing, a residential size furnace for heating a handful of offices and a still working DSL internet and phone line. used to go in there in the winter to hang out, drink beers, whatever and enjoy the warmth and electricity. the owners caught onto it after a year or so since we'd been moving things around and sucking up the power and they shut it off on us and moved the furniture out. was great while it lasted. a mothballed steel mill that still had basically everything in working condition. lighting, plumbing, security systems including video surveillance. even some of the large machines for rolling the steel appeared to be in working condition, but we didn't try using any of them since they were fucking huge and a malfunction could have gone really bad. we did play around with the PA system for the entire building, using it to scare the shit out of new people.
| /flail it til ya nail it |
| |
UER Forum > UE Main > Finding running electronics, etc. in abandonments. (Viewed 17354 times) | 1 2 3 4 | |
This thread is in a public category, and can't be made private. |
|
All content and images copyright © 2002-2024 UER.CA and respective creators. Graphical Design by Crossfire.
To contact webmaster, or click to email with problems or other questions about this site:
UER CONTACT
View Terms of Service |
View Privacy Policy |
Server colocation provided by Beanfield
This page was generated for you in 141 milliseconds. Since June 23, 2002, a total of 740260500 pages have been generated.
|
|