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UER Forum > Archived UE Photo Critiques > random school for bad boys (Viewed 468 times)
AlphaCueUp 


Location: Phoenix




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random school for bad boys
< on 5/22/2011 9:39 AM >
Posted on Forum: UER Forum
 
01.


02.


03.


04.


05.


06.


07.


08.


09.


10.

11.



Adv.Pack 


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Re: random school for bad boys
<Reply # 1 on 5/22/2011 11:20 AM >
Posted on Forum: UER Forum
 
Thats a lot to critique. but... I don't like the angle distortion in 2 and 3. 4 has way too much negative space on either side. They are all a little under exposed.

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sandy frank 


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Re: random school for bad boys
<Reply # 2 on 5/22/2011 1:35 PM >
Posted on Forum: UER Forum
 
+1.

Additionally, maybe try this:
When you find an interesting subject, try and fill the frame with it.

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iagox86 


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Re: random school for bad boys
<Reply # 3 on 5/22/2011 2:01 PM >
Posted on Forum: UER Forum
 
Everything looks too green. It can be a neat effect, but you might want to play with the colour balance a bit.

Adv.Pack 


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Re: random school for bad boys
<Reply # 4 on 5/23/2011 1:50 AM >
Posted on Forum: UER Forum
 
Posted by iagox86
Everything looks too green. It can be a neat effect, but you might want to play with the colour balance a bit.


Ive shot here before and the place is really that green. On top of the walls being green, The green trees are right up against the building casting green light in. It really is a pain.

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shotgun mario 


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Re: random school for bad boys
<Reply # 5 on 5/23/2011 8:45 PM >
Posted on Forum: UER Forum
 
I like #5 & 8 for composition, although I think you could tighten up the angle you're shooting at and fill the frame more. I'd also suggest against allowing 'blocks' of subject to cut off the edge of the frame, like the right side of # 8. To compensate for this, shoot some floor or ceiling alongside the wall, so that it doesn't extend from one edge of the frame to the other.

Make sure you're shooting parallel / plumb to your subject, and try to minimize the lens distortion. I'm stuck shooting with a cheap lens system myself, so to counter barrel distortion where possible I shoot either as far back as the subject allows, or I'll clean it up with some post production in photoshop. I prefer the inflate tool & warp tools to the camera corrections menu, but that's me personally.

The others just seem kinda boring.

Final thing I can suggest is to find a good (UE) subject, but then try to shoot the photo by looking at elements of the composition (or as abstract shapes) rather than objects. It helps to work out a better composition. Quickest and easiest way to do this is to squint your eyes until all you see are blobs of color, and then try to find an interesting view based off this. It will help to bring it all together.

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K8 Vonwolfie 

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Re: random school for bad boys
<Reply # 6 on 5/23/2011 11:06 PM >
Posted on Forum: UER Forum
 
you stole so many of my shots! haha!

this place was that color green all over. I loved it!

8,10 and 11 are my favs! you really nailed that shot in 8! great job

had a lot of fun as always. we need to do it again soon sir!
[last edit 5/23/2011 11:06 PM by K8 Vonwolfie - edited 1 times]

BeowulfBrower 


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Re: random school for bad boys
<Reply # 7 on 5/23/2011 11:14 PM >
Posted on Forum: UER Forum
 
I like the framing in #3
But mess with the saturation more and yeah, get more colors!

Is that snow or asbestos?
AlphaCueUp 


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Re: random school for bad boys
<Reply # 8 on 5/24/2011 3:16 AM >
Posted on Forum: UER Forum
 
thank you everyone for your input....ill try to stop taking pictures of boring shit...hahahah im still a wicked noob at this photography thing so i thank you people for taking the time to help me out...really appreciate it

tullo 


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Re: random school for bad boys
<Reply # 9 on 5/24/2011 7:20 PM >
Posted on Forum: UER Forum
 
some of these are just way too dark, you cant make things out, but that seems to be the way you shoot. so i dunno.

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UER Forum > Archived UE Photo Critiques > random school for bad boys (Viewed 468 times)



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