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UER Forum > Archived UE Photo Critiques > round two (Viewed 440 times)
dev 

Passed away September 23rd, 2006.






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round two
< on 2/8/2006 2:46 AM >
Posted on Forum: UER Forum
 
these are in no way shape or form a set. totally random.

1.



2.



3.



4.





blackhawk762 


Location: Maryland
Gender: Male


In Tyler We Trust

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Re: round two
<Reply # 1 on 2/8/2006 3:20 AM >
Posted on Forum: UER Forum
 
Wow, I'd really like to see some shots from inside the last building.

I like the second photo. I think a panoramic of that place would be pretty neat.

"We have to show these men and women freedom by enslaving them, and show them courage by frightening them." "At the time, my life just seemed too complete, and maybe we have to break everything to make something better out of ourselves." "This was freedom. Losing all hope was freedom."
dev 

Passed away September 23rd, 2006.






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Re: round two
<Reply # 2 on 2/8/2006 3:58 AM >
Posted on Forum: UER Forum
 
Posted by blackhawk762
Wow, I'd really like to see some shots from inside the last building.

I like the second photo. I think a panoramic of that place would be pretty neat.


You're a lucky guy.

Interior:



Pano:



Atrocity 


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Re: round two
<Reply # 3 on 2/8/2006 12:03 PM >
Posted on Forum: UER Forum
 
that interior shot is awesome, I'm pretty sure I would dig around that place for hours.

maypost 


Location: North, South, East, West, all around... then down to the underground
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Re: round two
<Reply # 4 on 2/8/2006 10:53 PM >
Posted on Forum: UER Forum
 
Posted by dev


You're a lucky guy.

Interior:





Nice, I love this one the most but all of it is A+ work

Exploring is like tattoos... They stopped being cool in 2005

blackhawk762 


Location: Maryland
Gender: Male


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Re: round two
<Reply # 5 on 2/9/2006 10:21 PM >
Posted on Forum: UER Forum
 
haha yes! That's right, you better do what I say. =P

Those photos are really good. Why didn't you post those originally? The panoramic looks a little over exposed, but besides that, I have no complaints. The interior of that building looks really interesting. Do you have any more shots of it?

"We have to show these men and women freedom by enslaving them, and show them courage by frightening them." "At the time, my life just seemed too complete, and maybe we have to break everything to make something better out of ourselves." "This was freedom. Losing all hope was freedom."
dev 

Passed away September 23rd, 2006.






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Re: round two
<Reply # 6 on 2/9/2006 10:57 PM >
Posted on Forum: UER Forum
 
Posted by blackhawk762
haha yes! That's right, you better do what I say. =P

Those photos are really good. Why didn't you post those originally? The panoramic looks a little over exposed, but besides that, I have no complaints. The interior of that building looks really interesting. Do you have any more shots of it?


i have some other shots of the MCS...

here's another:



desmet 




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Re: round two
<Reply # 7 on 2/10/2006 2:39 PM >
Posted on Forum: UER Forum
 
1 - I like. Maybe burn the highlights on the right a bit more.

2 - OK shot, but nothing too exciting.

3 - I like this one a lot. I think you need to reorient it though to get everything more vertical. Nothing wrong with it other than that.

4 - I can tell you used layer masks or something similar to fix the sky (doesn't it suck when someone else can tell...sorry ). I would pump the contrast on the building BIGTIME. Are you using the channel mixer to convert to B&W? There isn't really any detail in the sky to save, so I would (at a minimum) fade the sky layer out to make the layer masking less obvious. At most I would just let the sky blow out. I wouldn't even say anything if I didn't think there was something here though. I really like the subject and the composition, it's just that the sky looks unnatural in relation to the building. You *could* also darken the building a bit to try and match the sky, but I don't think the sky is worth it at all...if there were some amazing cloud cover, maybe, but there's really nothing to see. Fuck the sky...concentrate on the building.

dev 

Passed away September 23rd, 2006.






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Re: round two
<Reply # 8 on 2/13/2006 1:06 AM >
Posted on Forum: UER Forum
 
Posted by desmet
1 - I like. Maybe burn the highlights on the right a bit more.

2 - OK shot, but nothing too exciting.

3 - I like this one a lot. I think you need to reorient it though to get everything more vertical. Nothing wrong with it other than that.

4 - I can tell you used layer masks or something similar to fix the sky (doesn't it suck when someone else can tell...sorry ). I would pump the contrast on the building BIGTIME. Are you using the channel mixer to convert to B&W? There isn't really any detail in the sky to save, so I would (at a minimum) fade the sky layer out to make the layer masking less obvious. At most I would just let the sky blow out. I wouldn't even say anything if I didn't think there was something here though. I really like the subject and the composition, it's just that the sky looks unnatural in relation to the building. You *could* also darken the building a bit to try and match the sky, but I don't think the sky is worth it at all...if there were some amazing cloud cover, maybe, but there's really nothing to see. Fuck the sky...concentrate on the building.


i spent about 5 minutes on that exterior of MCS. i'll take your advice and give it another go sometime soon. the sky is just pissing me off, but i didn't have much choice on what the weather was gunna be like.

Celluloid 


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Re: round two
<Reply # 9 on 2/13/2006 5:50 AM >
Posted on Forum: UER Forum
 
Dev, you beautiful jerk, when we goin exploring together?!

Lynx 


Location: North York
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Re: round two
<Reply # 10 on 2/13/2006 6:35 AM >
Posted on Forum: UER Forum
 
wow that interior of the MCS is incredible. what a gorgeous building. the other shots are great too, the pano ehh, not quite doingq it for me though. but the un-pano i feel is too closely cropped too. 1. could use a bit more f a focal point somewhere. it just seems flat to me. 2. already said. 3. not bad, straighten it up though. and 4. very nice, might just push the contrast a slight bitmore though.

UER Forum > Archived UE Photo Critiques > round two (Viewed 440 times)



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