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UER Forum > Archived UE Photo Critiques > manufacturing company ct (Viewed 336 times)
K8 Vonwolfie 

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Location: ct
Gender: Female


people die right there ---->

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manufacturing company ct
< on 4/8/2011 5:46 AM >
Posted on Forum: UER Forum
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
these are all unedited, because i just don't have the time lately. i still think they can stand on their own though. it was a random day and found this place. giant is all i have to say, and ya ya i know that's what she said buhahahahaaaa!!! god that gets so old!

Glass 


Location: Chicago


as one does

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Re: manufacturing company ct
<Reply # 1 on 4/9/2011 4:27 PM >
Posted on Forum: UER Forum
 
If you don't have the time to give a quick edit to these, don't take the time to post them. Also, there are way too many to actually give you helpful advice on each one. They're all too dark or too bright and many of them have highlight flare because you shot into the sun. Your people shots are snapshots--good for Facebook, bad for art critiques. Tell them to get out of your way or pose them appropriately.

I think the best overall advice I can give you is that you should go back in the morning and alone and take your time looking at everything--textures, details, light. Then, after you've gotten the feel for the place, start looking through your viewfinder and set up some photos but DON'T take them. Instead, adjust. Never shoot the photo as you first see it; make at least one change to the composition, then release the shutter. This is a way to improve your photography fast.

K8 Vonwolfie 

This member has been banned. See the banlist for more information.


Location: ct
Gender: Female


people die right there ---->

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Re: manufacturing company ct
<Reply # 2 on 4/12/2011 6:07 PM >
Posted on Forum: UER Forum
 
Posted by Glass
If you don't have the time to give a quick edit to these, don't take the time to post them. Also, there are way too many to actually give you helpful advice on each one. They're all too dark or too bright and many of them have highlight flare because you shot into the sun. Your people shots are snapshots--good for Facebook, bad for art critiques. Tell them to get out of your way or pose them appropriately.

I think the best overall advice I can give you is that you should go back in the morning and alone and take your time looking at everything--textures, details, light. Then, after you've gotten the feel for the place, start looking through your viewfinder and set up some photos but DON'T take them. Instead, adjust. Never shoot the photo as you first see it; make at least one change to the composition, then release the shutter. This is a way to improve your photography fast.


well thanks for the advice, but everyone has a difference of opinion when it comes to "art"

i will next time cut down to 6 images and if needed will just post a second set so that it's easier to critique my work.

and though i appreciate your advice i do do exactly what you suggest. i shoot an image i want several times over, constantly refocusing or shifting positions until i feel i have shot exactly what i intended and wanted to portray. i constantly ask myself why would i shoot this, what is the subject, what am i trying to portray or convey with this image. this is the beauty of having finally gone digital. i can delete the crap and keep the good.

i felt i had good composition, but i'm seeing that a lot of images on this site are solely centered with perfect lines and symmetry. though i enjoy this sometimes, i like to play with light and shadow, 1,8 and 14 are examples of this, and i enjoy playing with line placement and use of light and shadow. i find that if you only shoot one way all the time it can ruin your inner artist and i don't want to be like everyone else who makes all shot perfectly symmetrical. i find that images that are off center perfectly fine and add something to the image instead of having shot it dead on and making sure all parts of a window or door are in the shot.

to defend myself i don't really like editing. i feel that it distorts the true image that you captured. i like showing the true image. i mean, minor edits i have done in the past, but i have kind of stopped doing that from the time so that i can improve my photography to a point where i don't feel i would have to edit to make an image "good". i want my images to stand on their own and be the original work, not something edited. i was a film girl for a very long time, so basically, for lack of a dark room to edit, unless i was at school, i took what i had in the end and went back to the locations and changed iso or aperture setting or shutter speed in order to fix what i ended up with. and when i went digital i was constantly editing. so I've moved back to no editing or minor if completely necessary.

these i felt, though some dark and some blowout in areas, stood well on there own. i have a different idea than most about good photography. i feel sometimes blowouts are unavoidable and in those cases, i think when you try to edit them, you either end up with a very visible halo effect or odd coloration or distortion in the image for trying to compensate darkening the image in an attempt to reduce the blowout. or end up with some noise distortion which i also don't really like a lot.

the images where either my friends and I are in them or the one with just one friend were done on purpose. i don't really like to pose people, 12 is an exception. i like capturing what i guess you would call candid shots of people doing exactly what they were doing in the moment. posed shots i feel give an unnatural feel and end up looking like a purposely posed shot. i prefer capturing in real time when people aren't aware of the camera. it reduces odd faces made or an attempt to "look cool" for a shot. the example of this is the one of my friend walking 10, you can tell there is motion in her, and also it gives you something to focus on to see the scope of how large the place was.

the other reason behind those images, 10, 12, and 13 were because the shots without someone there you did not get the true perspective of how large this place was. so, in order to fix that, i had us do some groups shots so that the viewer could then understand how dwarfed we really are compared the the machines. without us in the images, the viewer would never understand how large these machines were nor the scale of the facility itself because there is nothing in the shot to compare size difference to. us standing there gives you and idea of scale in comparison to the facility and machinery.

the darker images i'm assuming you meant the sink and stretcher. sometimes i like to leave images darker because it really makes the viewer look closer to see what exactly is the subject in a shot, plus it also gives a perspective of just how dark some of these places are.

****** Again, i do appreciate you taking the time to give me advice and critiques. i will, in the future, only post 6 images at a time, and will also try and reduce shots with major blowouts or darker images, though in some cases as i have stated above i like darker images and sometimes blowouts can not be avoided. also some of the flares, in 6 for instance, i do on purpose. i like them sometimes. i feel it adds a warmth to a shot, or an added effect as if the viewer were seeing the object themselves right by a window too.

so thank you again, sorry for this long post but I wanted to explain myself so that you understand my artists perspective and reasoning behind these images. i hope i conveyed that well enough. thanks again

Eschaton 


Location: Western NC
Gender: Male


Entry: Eschaton (es-kuh-tawn) noun | end of time, climax of history | Etymology: Greek for 'last'

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Re: manufacturing company ct
<Reply # 3 on 4/12/2011 6:18 PM >
Posted on Forum: UER Forum
 
That Alien Hominid graf is boss

Ars Gratia Adventuris
K8 Vonwolfie 

This member has been banned. See the banlist for more information.


Location: ct
Gender: Female


people die right there ---->

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Re: manufacturing company ct
<Reply # 4 on 4/12/2011 6:28 PM >
Posted on Forum: UER Forum
 
Posted by Eschaton
That Alien Hominid graf is boss


haha thats why i shot that! i was like oh no!!! i love that game!!

UER Forum > Archived UE Photo Critiques > manufacturing company ct (Viewed 336 times)



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