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UER Forum > Archived UE Tutorials, Lessons, and Useful Info > Horrible night security! (Viewed 1111 times)
Louie 






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Horrible night security!
< on 6/14/2004 1:09 AM >
Posted on Forum: UER Forum
 
Vir(u)al and I were in Bethesda yesterday around 10:30 pm when we were standing in the bus depot area next to an entrance to an office building. we saw a guy enter the office building using a keycard, and decided to follow. We managed to catch the door before it closed. This is no ordinary office building, it is 3 Metro Center, the largest building in bethesda and the premiere office location in the DC suburbs. It has some 20+ stories. Normally this is a TIGHT security building. We expected to find guards and armed motion dectors, as well as locked doors. We were wrong.



its the one on the right.

once inside, we found the building empty, but partially lit. 3 of the 6 elevators were operating, but were limited to the three lobby floors without a key card. we did, however, find the all of the stairways left unlocked.

we tried several doors marked "NO ACCESS" "ELECTRICAL" "TELEPHONE" and the like, only to find them locked.

once we got fed up with all the locked areas and we decided not to climb 20 stories only to find locked roof access doors, we checked out the 3 elevator accessible floors.

thats when we discovered the lone security guard. on the "Plaza" level, there was a half-circle desk with a b/w tv on it. there was nobody there. we decided that it was time to leave, but then we noticed a sleeping figure in the distance. it was the security guard sleeping on a ledge in the adjacent 3 Bethesda Center cafeteria (recently abandoned). we checked out the desk, which had a bottle of 1000mg ibuprofen on it, as well as a pair of glasses, a radio that was off, a newspaper, the tv turned to Telemundo, and some flash lights.

across from the half circle desk we found a break room, which had a microwave/fridge and the like.

overall, this wasnt an exciting trip, but it proved how lacking in security most buildings are at night.

peace

scourge 


Location: United States
Gender: Male


strive

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Re: Horrible night security!
<Reply # 1 on 6/21/2004 6:48 AM >
Posted on Forum: UER Forum
 
People who use keycards to get into their buildings are supposed to check their six and ask anyone following them in to show their badge or ID, and then make sure the door shuts behind them. I use a keycard to get into buildings where I work/live, and we are required to do that. See what happens when you don't? intruders get in

sierra hotel
darkism 


Gender: Male


hop on the bandwagon

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Re: Horrible night security!
<Reply # 2 on 6/21/2004 7:19 AM >
Posted on Forum: UER Forum
 
::ahem:: http://www.uer.ca/forum_showthread.asp?fid=1&threadid=10142

Will you post about it when this guard gets fired and you get caught by the diligent one they hire to take his place?

Just something to think about. Maybe instead of the exact time and building you were at, you might want to be more careful with what information you give out.
[last edit 6/21/2004 7:55 AM by darkism - edited 1 times]

Louie 






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Re: Horrible night security!
<Reply # 3 on 6/22/2004 1:05 AM >
Posted on Forum: UER Forum
 
frankly, i believe if a building has bad security they should improve it. It is like preventive hacking. if you find a loophole in your system, you fix it.
[last edit 6/22/2004 1:09 AM by Louie - edited 1 times]

Servo 






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Re: Horrible night security!
<Reply # 4 on 6/22/2004 1:10 AM >
Posted on Forum: UER Forum
 
Posted by fatLouie
frankly, i believe if a building has bad security they should improve it.


If no one but UE'rs are getting in, I think the security ought to stay as crappy as it is... unlike hackers, UE'rs have a much more limited source of "targets", so pulling a Mitnick and trying to help them improve it spoils the fun for the rest of us.

SnakeEyes 


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Re: Horrible night security!
<Reply # 5 on 6/22/2004 6:26 PM >
Posted on Forum: UER Forum
 
You could look at it that way, or you could look at it as improving the security will just make it more of a challenge (and thus more rewarding) for us UE'rs.

Pity the poor agnostic dyslexic insomniac; he stays up all night, wondering if there really is a dog.
Louie 






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Re: Horrible night security!
<Reply # 6 on 6/22/2004 7:19 PM >
Posted on Forum: UER Forum
 
yes. ummm as far as hacking goes, "i was trying to improve securitty" is just an excuse. but a viable and often court-honored excuse.

Servo 






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Re: Horrible night security!
<Reply # 7 on 6/22/2004 9:04 PM >
Posted on Forum: UER Forum
 
Posted by SnakeEyes
or you could look at it as improving the security will just make it more of a challenge (and thus more rewarding) for us UE'rs.


The problem is, if you make it too much of a "challenge", the consequences aren't just that you don't get in, but that you might also get arrested...

Louie 






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Re: Horrible night security!
<Reply # 8 on 6/24/2004 3:00 AM >
Posted on Forum: UER Forum
 
woot i pulled a mitnick

mox25 

Noble Donor


Location: Austin, tx
Gender: Male


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Re: Horrible night security!
<Reply # 9 on 7/2/2004 6:32 PM >
Posted on Forum: Infiltration Forums
 
You’re right about security guards at night. When I used to work at Initial Security we had some night shifts and it was all the same. Some really old guy that couldn’t get a real job would just put an extra chair up and go to sleep. I must have secured all types of buildings that didn’t really have or some times need security. Warehouses, Machine shops, old churches, even a half finished house construction site that was half flooded.

I also learned that there are two types of security guards. The once that just need a part time job to make some money to pay for school (ME) and the ex-military people that couldn’t get into the police academy / or back into the military. The later of the two groups are the worst. They are the ones that are militant about their jobs and think they have real power all while making $5.25 an hour.

I hated that job, but I learned a lot about security or the lack of it.

You might want to go back to that site and find out if you can get roof access. Hell, try to get the key card from the sleeping guard. I’ll give you major points for that. LOL




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Louie 






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Re: Horrible night security!
<Reply # 10 on 7/3/2004 4:23 PM >
Posted on Forum: UER Forum
 
its a building i go by all the time, mostly because the second floor entrance is in the Metro station that i use often. Ill check it out and probably add it as a database entry

Virual 


Location: Bethesda, MD
Gender: Male




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Re: Horrible night security!
<Reply # 11 on 10/12/2004 4:20 PM >
Posted on Forum: UER Forum
 
Posted by mox25


You might want to go back to that site and find out if you can get roof access. Hell, try to get the key card from the sleeping guard. I’ll give you major points for that. LOL



Yea I wish fatlouie and I had thought about looking in the desk for a keycard. That would have made getting access much easyer. Oh and above louie managed to leave out that the "break room" was actualy a phone wireing room with hundreds of #66 blocks covering all walls.

Louie 






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Re: Horrible night security!
<Reply # 12 on 10/24/2004 5:17 AM >
Posted on Forum: UER Forum
 
way to go ressurecting a dead thread, but the break room was a microwave and a minfridge. nothing about phones.

Vapor63 


Location: Maryland
Gender: Male


Politics make God vomit.

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Re: Horrible night security!
<Reply # 13 on 10/24/2004 6:19 PM >
Posted on Forum: UER Forum
 
I was pacing outside...

Ha! pulling a Mitnick.

Anyone read the recent 2600 by the way?

I'll get you during my next save game!
INeedAttention.com 

Noble Donor


Location: New York, NY
Gender: Male


Senior troll analyst

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Re: Horrible night security!
<Reply # 14 on 11/4/2004 5:52 PM >
Posted on Forum: UER Forum
 
Posted by scourge
People who use keycards to get into their buildings are supposed to check their six and ask anyone following them in to show their badge or ID, and then make sure the door shuts behind them. I use a keycard to get into buildings where I work/live, and we are required to do that. See what happens when you don't? intruders get in


An interesting, but perhaps not obvious solution to this problem: revolving doors. Aside from their advantages in keeping nature at bay, they make it far more difficult to piggyback on those entering before you.

/I'm just sayin'.

Colours, LINKS, images, etc are not allowed, text and LINKS only. Emphasis mine.
UER Forum > Archived UE Tutorials, Lessons, and Useful Info > Horrible night security! (Viewed 1111 times)



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